use crate::AsyncStdTransport;
use async_std::net::TcpStream;
use std::{future::Future, io::Result};
use trillium_server_common::{async_trait, Connector, Url};
#[derive(Default, Debug, Clone, Copy)]
pub struct ClientConfig {
pub nodelay: Option<bool>,
pub ttl: Option<u32>,
}
impl ClientConfig {
pub const fn new() -> Self {
Self {
nodelay: None,
ttl: None,
}
}
pub const fn with_nodelay(mut self, nodelay: bool) -> Self {
self.nodelay = Some(nodelay);
self
}
pub const fn with_ttl(mut self, ttl: u32) -> Self {
self.ttl = Some(ttl);
self
}
}
#[async_trait]
impl Connector for ClientConfig {
type Transport = AsyncStdTransport<TcpStream>;
async fn connect(&self, url: &Url) -> Result<Self::Transport> {
let socket_addrs = url.socket_addrs(|| None)?;
if url.scheme() != "http" {
Err(std::io::Error::new(
std::io::ErrorKind::InvalidInput,
format!("unknown scheme {}", url.scheme()),
))
} else {
let tcp = TcpStream::connect(&socket_addrs[..]).await?;
if let Some(nodelay) = self.nodelay {
tcp.set_nodelay(nodelay)?;
}
if let Some(ttl) = self.ttl {
tcp.set_ttl(ttl)?;
}
Ok(AsyncStdTransport::from(tcp))
}
}
fn spawn<Fut: Future<Output = ()> + Send + 'static>(&self, fut: Fut) {
async_std::task::spawn(fut);
}
}