pub struct State<T: Clone + Send + Sync + 'static>(/* private fields */);Expand description
§A handler for sharing state across an application.
State is a handler that puts a clone of any Clone + Send + Sync + 'static type into every conn’s state map.
use std::sync::{
Arc,
atomic::{AtomicBool, Ordering},
};
use trillium::{Conn, State};
use trillium_testing::TestServer;
#[derive(Clone, Default)] // Clone is mandatory
struct MyFeatureFlag(Arc<AtomicBool>);
impl MyFeatureFlag {
pub fn is_enabled(&self) -> bool {
self.0.load(Ordering::Relaxed)
}
pub fn toggle(&self) {
self.0.fetch_xor(true, Ordering::Relaxed);
}
}
let feature_flag = MyFeatureFlag::default();
let handler = (State::new(feature_flag.clone()), |conn: Conn| async move {
if conn.state::<MyFeatureFlag>().unwrap().is_enabled() {
conn.ok("feature enabled")
} else {
conn.ok("not enabled")
}
});
let app = TestServer::new(handler).await;
assert!(!feature_flag.is_enabled());
app.get("/").await.assert_ok().assert_body("not enabled");
app.get("/").await.assert_ok().assert_body("not enabled");
feature_flag.toggle();
assert!(feature_flag.is_enabled());
app.get("/")
.await
.assert_ok()
.assert_body("feature enabled");
app.get("/")
.await
.assert_ok()
.assert_body("feature enabled");Please note that as with the above contrived example, if your state needs to be mutable, you need to choose your own interior mutability with whatever cross thread synchronization mechanisms are appropriate for your application. There will be one clones of the contained T type in memory for each http connection, and any locks should be held as briefly as possible so as to minimize impact on other conns.
Implementations§
Trait Implementations§
Source§impl<T: Clone + Send + Sync + 'static> Handler for State<T>
impl<T: Clone + Send + Sync + 'static> Handler for State<T>
Source§async fn run(&self, conn: Conn) -> Conn
async fn run(&self, conn: Conn) -> Conn
Executes this handler, performing any modifications to the Conn that are desired.
Source§fn init(&mut self, info: &mut Info) -> impl Future<Output = ()> + Send
fn init(&mut self, info: &mut Info) -> impl Future<Output = ()> + Send
Performs one-time async set up on a mutable borrow of the Handler before the server starts
accepting requests. This allows a Handler to be defined in synchronous code but perform
async setup such as establishing a database connection or fetching some state from an
external source. This is optional, and chances are high that you do not need this. Read more
Source§fn before_send(&self, conn: Conn) -> impl Future<Output = Conn> + Send
fn before_send(&self, conn: Conn) -> impl Future<Output = Conn> + Send
Performs any final modifications to this conn after all handlers have been run. Although
this is a slight deviation from the simple conn->conn->conn chain represented by most
Handlers, it provides an easy way for libraries to effectively inject a second handler into
a response chain. This is useful for loggers that need to record information both before and
after other handlers have run, as well as database transaction handlers and similar library
code. Read more
Source§fn has_upgrade(&self, upgrade: &Upgrade) -> bool
fn has_upgrade(&self, upgrade: &Upgrade) -> bool
predicate function answering the question of whether this Handler would like to take
ownership of the negotiated Upgrade. If this returns true, you must implement
Handler::upgrade. The first handler that responds true to this will receive
ownership of the trillium::Upgrade in a subsequent call to
Handler::upgradeSource§fn upgrade(&self, upgrade: Upgrade) -> impl Future<Output = ()> + Send
fn upgrade(&self, upgrade: Upgrade) -> impl Future<Output = ()> + Send
This will only be called if the handler reponds true to
Handler::has_upgrade and will
only be called once for this upgrade. There is no return value, and this function takes
exclusive ownership of the underlying transport once this is called. You can downcast
the transport to whatever the source transport type is and perform any non-http protocol
communication that has been negotiated. You probably don’t want this unless you’re
implementing something like websockets. Please note that for many transports such as
TcpStreams, dropping the transport (and therefore the Upgrade) will hang up /
disconnect.Auto Trait Implementations§
impl<T> Freeze for State<T>where
T: Freeze,
impl<T> RefUnwindSafe for State<T>where
T: RefUnwindSafe,
impl<T> Send for State<T>
impl<T> Sync for State<T>
impl<T> Unpin for State<T>where
T: Unpin,
impl<T> UnsafeUnpin for State<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for State<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more